My Lil' Donut
Before you lies your Donut. You can pull and twist it, snap and swish it. You have a whole arsenal of settings, presets and tools to play with. You can freeze it, relax it, save any contortion to be viewed later. You can even rip it apart so it returns to the void from which it came.
Last Updated: 11/20/2024
Release Date | 8/31/2016 |
Developer | Isaac Cohen |
Publisher | Tool of North America |
Steam App Id | 506280 |
My Lil' Donut
Before you lies your Donut. You can pull and twist it, snap and swish it. You have a whole arsenal of settings, presets and tools to play with. You can freeze it, relax it, save any contortion to be viewed later. You can even rip it apart so it returns to the void from which it came.
Last Updated: 11/20/2024
- Windows
- Mac
- Linux
- Steam Deck
About My Lil' Donut
My Lil' Donut is a Simulation game developed by Isaac Cohen. On 8/31/2016, it was released on the Steam Store by Tool of North America.
It can be played and ran on Windows systems. At the moment, it is not possible to play or run My Lil' Donut on the Steam Deck.
According to Steam’s category system, My Lil' Donut supports the following features:
- Tracked Controller Support
- Single-player
- VR Only
From the Steam community, My Lil' Donut has been tagged with the following user tags:
- VR
- Simulation
Media & Sceenshots
Watch the featured video for My Lil' Donut and see the latest screenshots from the Steam Store.
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Frequently Asked Questions
Soures & References
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My Lil' Donut data has been sourced from:
- Valve Corporation. (2024, November 20). My Lil' Donut on Steam. Steam Store.
- Valve Corporation. (2024, November 20). My Lil' Donut. Steam Community Hub.
- Isaac Cohen. (2023, July 13). My Lil' Donut. My Lil' Donut.